Ubisoft's entry into the open-world racing market takes place across a
scaled version of the USA and effectively works like a MMORPG – but with
fancy cars. Players go online, form crews (effectively guilds) then go
on racing quests and raids together, levelling up their vehicles as they
would an RPG character. Challenges can be picked up on the fly and
success feeds into your XP system, which can of course be used to
upgrade you car, which has 19 elements to customise including gears,
suspension and tyres. Players can build a garage, but the developers
want you to get attached to one specific model, staying with it through
the game – as you would with an RPG character.
trailer The Crew
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