Boston Festival of Indie Games hosted almost 130 unique independently
developed games, drawing submissions mostly from New England and nearby
Montreal. Veteran development teams from sponsor companies were easy to
spot, with polished graphic displays and multiple machines for festival
attendees. Others brought little more than their game, with nothing but
a laptop and a hand drawn sign to indicate their presence. Indies
invited the Boston gaming community to spend time with their untried
ventures, asking for critical feedback and (hopefully) a digital vote in
the Figgies Award competition in return.
In order to support the growing BFIG demand for 2013, the festival's
staff turned to Kickstarter. The project asked for $15,000 to support
necessities like larger space rental, and travel expenses to attract
stronger keynote speakers. At the same time organizers also promised
that no funds would go towards paying event staff.
source polygon.com
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